Next up on the list is wide receivers. We’ll go over everything you need to know below. Make sure to check out the quarterback/overview scouting article if you need more context.
Important Physical Tiers For WRs
WR Speed Tiers
- Elite = 96-99
- Great = 93-95
- Good = 91-92
- Solid = 89-90
- Decent = 87-88
- Marginal = 85-86
- Poor = 84 and below
WR Acceleration Tiers
- Elite = 94-99
- Great = 92-93
- Good = 91
- Solid = 89-90
- Decent = 88
- Marginal = 87
- Poor = 86 and below
WR Agility Tiers
- Elite = 94-99
- Great = 91-93
- Good = 88-90
- Solid = 86-87
- Decent = 83-85
- Marginal = 81-82
- Poor = 80 and below
WR Change Of Direction Tiers
- Elite = 95-99
- Great = 92-94
- Good = 88-91
- Solid = 83-87
- Decent = 79-82
- Marginal = 75-78
- Poor = 74 and below
WR Jumping Tiers
- Elite = 93-99
- Great = 90-92
- Good = 86-88
- Solid = 81-85
- Decent = 76-80
- Marginal = 70-75
- Poor = 69 and below
WR Strength Tiers
- Elite = 75-99
- Great = 70-74
- Good = 65-69
- Solid = 60-64
- Decent = 55-59
- Marginal = 50-54
- Poor = 49 and below
Important Skill Grades For WRs
WR Awareness
- A = 74-99
- B = 68-73
- C = 62-67
- D = 56-61
- F = 55 Below
WR Catch Rating
- A = 84-99
- B = 81-83
- C = 78-80
- D = 75-77
- F = 74 and below
WR Catch In Traffic Rating
- A = 83-99
- B = 80-82
- C = 77-79
- D = 74-76
- F = 73 and below
WR Spectacular Catch Rating
- A = 85-99
- B = 82-84
- C = 79-81
- D = 75-78
- F = 74 an below
WR Short Route Running
- A = 81-99
- B = 77-80
- C = 73-76
- D = 68-72
- F = 67 and below
WR Mid Route Running
- A = 80-99
- B = 76-79
- C = 72-75
- D = 68-71
- F = 67 and below
WR Deep Route Running
- A = 79-99
- B = 74-78
- C = 70-73
- D = 66-69
- F = 65 and below
WR Release Rating
- A = 82-99
- B = 77-81
- C = 72-76
- D = 67-71
- F = 66 and below
WR Injury Rating
- A = 95-99
- B = 90-94
- C = 86-89
- D = 82-85
- F = 81 and below
WR Stamina Rating
- A = 95-99
- B = 90-94
- C = 86-89
- D = 82-85
- F = 81 and below
WR Draft Notes
The player note information given for wide receivers is largely useless. The only trait that you can learn about is how likely a player is to be penalized.
- Known to attract flags = Penalty – Undisciplined
- Typically avoids getting flagged = Penalty – Normal
- Almost never penalized = Penalty – Disciplined
You guys should make a calculator so you can enter a rating and see what the overall like 88 speed how fast is that miles per hour or 73 strength how many reps is that.
Our best information on that is at https://www.madden-school.com/madden-24-scouting-guide-overall-ratings-combine-pro-day-numbers/
So im scouting my league rn. A wr ran a 4.32 at the Combine and his Pro day. But his speed grade is “solid”. Thoughts? Lol
When there is a wild conflict like that, I’d recommend giving higher weighting to the speed grade “Solid” than the 40 time.