Next up on the list is tight ends. We’ll go over everything you need to know below. Make sure to check out the quarterback/overview scouting article if you need more context.
Important Physical Tiers For TEs
TE Speed Tiers
- Elite = 87-99
- Great = 83-86
- Good = 79-82
- Solid = 76-78
- Decent = 72-75
- Marginal = 68-71
- Poor = 67 and below
TE Acceleration Tiers
- Elite = 90-99
- Great = 88-89
- Good = 87
- Solid = 86
- Decent = 85
- Marginal = 84
- Poor = 83 and below
TE Agility Tiers
- Elite = 86-99
- Great = 83-85
- Good = 80-82
- Solid = 76-79
- Decent = 72-75
- Marginal = 68-71
- Poor = 67 and below
TE Change Of Direction Tiers
- Elite = 84-99
- Great = 81-83
- Good = 78-80
- Solid = 73-77
- Decent = 70-72
- Marginal = 65-69
- Poor = 64 and below
TE Jumping Tiers
- Elite = 84-99
- Great = 81-83
- Good = 78-80
- Solid = 74-77
- Decent = 69-73
- Marginal = 65-68
- Poor = 64 and below
TE Strength Tiers
- Elite = 77-99
- Great = 74-76
- Good = 72-73
- Solid = 70-71
- Decent = 68-69
- Marginal = 66-67
- Poor = 65 and below
Important Skill Grades For Tight Ends
TE Awareness
- A = 70-99
- B = 64-69
- C = 58-63
- D = 52-57
- F = 51 and below
TE Catch Rating
- A = 82-99
- B = 77-81
- C = 72-75
- D = 66-71
- F = 65 and below
TE Catch In Traffic
- A = 77-99
- B = 73-76
- C = 70-72
- D = 67-69
- F = 66 and below
TE Spectacular Catch
- A = 80-99
- B = 77-79
- C = 74-76
- D = 71-73
- F = 70 and below
TE Short Route Running
- A = 72-99
- B = 69-71
- C = 66-68
- D = 63-65
- F = 62 and below
TE Mid Route Running
- A = 67-99
- B = 64-66
- C = 60-63
- D = 56-59
- F = 55 and below
TE Deep Route Running
- A = 64-99
- B = 60-63
- C = 57-59
- D = 54-56
- F = 53 and below
TE Run Block Rating
- A = 65-99
- B = 62-64
- C = 59-61
- D = 55-58
- F = 54 and below
TE Injury Rating
- A = 95-99
- B = 90-94
- C = 86-89
- D = 82-85
- F = 81 and below
TE Stamina Rating
- A = 95-99
- B = 90-94
- C = 86-89
- D = 82-85
- F = 81 and below
TE Draft Notes
The player note information given for tight ends, like wide receivers, is largely useless. The only trait that you can learn about is how likely a player is to be penalized.
- Known to attract flags = Penalty – Undisciplined
- Typically avoids getting flagged = Penalty – Normal
- Almost never penalized = Penalty – Disciplined