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14 Superstar Abilities That Are Much Harder To Get In Madden 23 Franchise

Superstar abilities are increasingly important to how your best players perform on the virtual gridiron. EA is making some big changes in Madden 23 to how you are able to equip superstar abilities in franchise mode.

We went over it in detail in an earlier article, but the TLDR is that you can now equip mostly any ability in any slot (no more tier 1 or tier 2 abilities) but many of the better abilities have higher overall requirements to unlock them.

This essentially makes 90+ overall superstars significantly better than 80 or 85 overall superstars.

Below, we are highlighting 14 superstar abilities that will have their rating thresholds changed in Madden 23.

Note: We have a dedicated resource up on Madden School where you can check out all of the Madden 23 superstar/x-factor abilities and their requirements here.

Let’s get into it!

Pass Lead Elite

Madden 22: 80 overall rating needed for quarterbacks.

Madden 23: 90 overall rating needed for quarterbacks.

Conductor

Madden 22: 70 overall rating needed for quarterbacks.

Madden 23: 85 overall rating needed for quarterbacks.

Bruiser

Madden 22: Was not available to equip on running backs.

Madden 23: 90 overall rating needed for running backs.

Route Technician

Madden 22: 70 overall rating needed for wide receivers/85 overall rating for tight ends.

Madden 23: 90 overall rating needed for wide receivers and tight ends.

Route Apprentice

Madden 22: 70 overall rating needed for wide receivers.

Madden 23: 85 overall rating needed for wide receivers.

Deep Out Elite

Madden 22: 85 overall rating needed for wide receivers.

Madden 23: 90 overall rating needed for wide receivers.

Red Zone Threat

Madden 22: 85 overall rating needed for wide receivers.

Madden 23: 90 overall rating needed for wide receivers.

Edge Protector

Madden 22: 80 overall rating needed for offensive tackles.

Madden 23: 90 overall rating needed for offensive tackles.

Secure Protector

Madden 22: 70 overall rating needed for offensive linemen.

Madden 23: 90 overall rating needed for offensive linemen.

Inside Stuff

Madden 22: 70 overall rating needed for defensive ends and defensive tackles.

Madden 23: 85 overall rating needed for defensive ends and 90 overall rating needed for defensive tackles.

Edge Threat

Madden 22: 85 overall rating needed for defensive ends and outside linebackers.

Madden 23: 90 overall rating needed for defensive ends and outside linebackers.

Edge Threat Elite

Madden 22: Could not equip this ability in franchise mode.

Madden 23: 95 overall rating needed for defensive ends.

Mid Zone KO

Madden 22: 70 overall rating needed for linebackers.

Madden 23: 85 overall rating needed for linebackers.

Acrobat

Madden 22: 70 overall rating needed for cornerbacks and safeties.

Madden 23: 90 overall rating needed for cornerbacks and safeties.

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