Today we are going over a play from our Madden 26 Gun Trips TE eBook that absolutely destroys match coverages like Cover 4 Quarters, Cover 4 Palms, and Cover 6.
Check out the full breakdown below!
Playbook: Bills, Bucs, Chargers, Commanders, and Jaguars
Formation: Gun Trips TE
Play: Mtn Z Spot (Match Beater)
Setup:
- Hot route your B/circle receiver to a corner
- Hot route your X/square receiver to an out route and custom stem it up once on the D-pad
Reads:
- Your primary read on this play is the B/circle receiver on the corner route against any match coverage
Overview: This play beats Cover 4 Quarters, Cover 4 Palms, Cover 6, and a lot of other match coverages often for a 1 play TD.
You can either save it for the end of the game when you really need it or get your opponent out of match coverage by calling this play early on in the game.
Let’s take a closer look at how this play works!

This is how your pre-snap play art should look. It helps to be on the right hash mark but isn’t technically required.

This specific route combination between the three receivers on the left causes the secondary to get confused leaving our corner route wide open.

We are able to make the catch with absolutely no defenders anywhere near our receiver.
Want more of our best Madden 26 eBooks? Join Madden School Unlimited today!
