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Madden 25 September 3rd 2024 Title Update

Madden 25 Title Update Details – September 3rd, 2024

A new title update has been released for Madden 25! You can check out the full details below.

Gameplay 

Playbook Updates:

  • Philadelphia Eagles playbook additions:
  • WR Mid Screen, Slot Drive, RPO Q Stick Draw added to Gun Trey Open
  • MTN Fork H Choice, MTN Hitch ‘n’ Go, MTN Y Post added to Gun Trips TE Flex
  • Tackle Trap, Hammer Dagger, PA Jailbreak Screen added to Gun Tight Y Off Wk
  • Y Flat Goalline, Z Mesh Goalline, Z Spot Goalline added to Bunch X Nasty
  • 21 plays added to Gun Normal Y Off Close
  • Fixed an issue where a receiver would go offsides and run off the field caused by using a hot route on an auto-motion player
  • Fixed an issue causing a man coverage defender to get caught out of position against Cheat Motion in Bunch Wide Nasty
  • Fixed an issue causing the Left Tackle and TE to collide on Strong Jumbo PA Spot
  • A variety of improvements to play-art in the play-call screen

Other Gameplay Updates:

  • Revamped passing mechanic added as an additional passing setting, also added to Hospitality Suite
  • Addressed an issue giving receivers a speed boost when using Custom Stems and then Smart-Routing
  • Dev Note: We made this speed boost much harder to achieve and we’re working on a fix for a future Title Update. There’s also an additional change coming soon that will further balance which route segments will be able to be customized.
  • Added a new Switch Stick delay option to the Gameplay Settings Menu:
  • No Delay
  • Slight Delay
  • Large Delay
  • Disable Switch Stick
  • Update to make the online kick meter default to the new Multi-Meter, as well as the default in the Hospitality Suite
  • Tuning to decrease pass speed when equipped with velocity-based passing abilities, Set Feet Lead and Pass Lead Elite
  • Tuning to increase the Defensive Lineman chance to sniff out the HB Slip Screen play
  • Addressed an issue where Kick Returners were not able to reach the ball landing spot within the Landing Zone allowing for a specific kickoff tactic.
  • Dev Note: There are other variations of kickoff maneuvers in addition to this one that the team is working on getting addressed as soon as possible.
  • Added new pursuit logic to further differentiate high-pursuit rated players, improving pursuit angles for better players
  • Updated the placement of the ball to be at the 30-yard line after a kickoff goes out of the back of the endzone
  • Added logic so that defenders will not be faked out by Double-Pass trick plays when using Pass Commit
  • Fixed an issue sometimes causing an ‘effort’ catch to trigger on a catchable pass
  • Fixed an issue allowing a free rusher on a specific blitz set-up out of Nickel 2-4 Double Mug and one out of Dollar 3-2 Overload
  • Dev Note: Similar to the kickoff issue, there are other blitzes in addition to the ones fixed in this update that the team is actively working towards addressing as soon as possible.
  • Tuning to WR blocking so that defensive backs are able to get off blocks quicker in ratings match-ups favoring the defender
  • Tuning to WR/DB block interactions so DBs are able to get off of the blocks quicker when they have the appropriate ratings
  • Fixed issues causing sideline characters to go through edge walls in Seattle, Miami and New Orleans stadiums
  • Fixed a variety of minor animation issues in Physics Based Tackling
  • Tuning to decrease Illegal Man Downfield penalties on RPO’s
  • Fixed an issue allowing HB’s to be given backfield hot routes when aligned on the line of scrimmage
  • Fixed a rare issue causing the QB to become frozen when being tackled during a specific handoff
  • Fixed issues causing defenders to go offsides from pre-snap movement in a variety of defensive formations
  • Fixed an issue allowing defenders to sometimes slip through double teams without the appropriate animation
  • Fixed an issue allowing players to use the spin move when using the conservative ball-carrier coach adjustment

Gameplay Dev Note:

  • We have clearly heard players’ desire for improvements to pass coverage, and the team is working on a significant set of improvements in a future title update. The incoming improvements being investigated include:
  • Hard Flats
  • Cover 3 Deep Zone
  • Match coverage checks vs. bunch sets
  • Press animations
  • Zone Drop Coach Adjustments
  • In addition to pass coverage, we also have improvements on the way for kickoff exploits, blitzes, AI-play calling and spin-move tuning.

Franchise

  • Fixed an issue where the option to “Import Draft Class from Download Center” was removed from within the Franchise League
  • Fixed an issue where the wrong player model would display during an Online Draft after pausing and resuming the Draft
  • Tuned some areas with our logic to address the issue surrounding our simulation stats to get them more inline

Superstar Mode (PS5, Xbox Series X|S & PC only)

  • Updated the profanity filter flow when importing players from EA Sports College Football.
  • Fixed an issue where the camera would freeze during gameplay in The League.
  • Fixed text issues in Draft cinematics.

Online H2H Ranked

  • Fixed an issue where leaderboards could not be sorted by rank or player name.
  • Fixed an issue where the rank summary screen was not being displayed properly when a user concedes the game.
  • Fixed an issue where incorrect rank icons were being shown in ranked leaderboards.
  • Fixed an issue where the top 100 leaderboard did not update to the correct rank icons.
  • Fixed an issue where users were set to Bronze or Silver in the Division Leaderboards despite being in placement matches or unranked.

Dev Note: These Online H2H Ranked updates apply to both Online H2H with NFL teams and Ultimate Team’s H2H Ranked mode.

Presentation

  • Added São Paulo Stadium in celebration of the NFL’s annual International Games making its debut in Brazil
  • Added cameras to Super Bowl celebration cutscenes
  • Fixed timing for the player grade summary at the end of Superstar – The League games
  • Fixed incorrect helmet appearing in cutscenes with a Team Builder team
  • Fixed post play stat milestone banners triggering too frequently in a single game
  • Fixed player warping that could occur after a broadcast wipe when the Team option was selected for a touchdown celebration
  • Fixed incorrect text on broadcast wipe that said “End of Regulation” at the end of an overtime period
  • Fixed broken broadcast wipe if a player is tackled for a safety
  • Fixed missing replay after a fake punt
  • Fixed coin toss result being displayed before the coin is tossed by the referee in overtime
  • Fixed ‘Coaching’ option in pause menu within Practice Mode
  • Resized the Celebration mechanic wheel to be smaller and moved away from the center of the screen

Art

  • Player Likeness Updates:
  • Xavier Worthy (WR – Chiefs) 
  • Adonai Mitchell (WR – Colts) 
  • Brock Bowers (TE – Raiders) 
  • Ricky Pearsall (WR – 49ers) 
  • Quinyon Mitchell (CB – Eagles) 
  • Kenny Clark (DT – Packers) 
  • Joe Burrow (QB – Bengals) 
  • New Gear
  • Adidas Electric+ 2 Cleats
  • Jordan Retro Cement Cleats
  • Visual Bug fixes
  • Stadium Texture and Enlighten Improvements
  • Sideline Jersey number fixes
  • Gear color fixes (shoes, headbands, undershirts, etc)
  • Texans Uniform Updates
  • Fixed some head, uniform, and gear clipping issues
  • Updated NFL uniform fonts

Audio

  • Adjusted the in-game mix levels to make the commentary teams more audible, especially Mike Tirico & Greg Olsen.
  • Fixed an issue with music stuttering/skipping as the users load into different modes.
  • Added over 6,000 newly recorded lines from Kate Scott & Brock Huard, Mike Tirico & Greg Olsen, and Brandon Gaudin & Charles Davis.
  • Bug fixes for commentary speaking incorrectly about the previous play.
  • Dev Note: We’re aware the Washington Commanders renamed their stadium to Northwest Stadium. Replacement commentary will come in a future update.
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