Skip links
Enforcer

Enforcer

Defenders with this ability don't allow broken tackles when hit-sticking ballcarriers - regardless of the runner's size or power.
Ability Rating:
3/5

Franchise Mode

Ability Requirements

Position: MLB

Archetype: Run Stopper

Minimum Rating: 90

Ability Slot: Any

Ultimate Team

Ability Requirements

Position: DE

Archetype: Speed, Power

Requirements: 90 POW

Tier: 3 AP Cost: 3

Position: DE

Archetype: Run Stopper

Requirements: None

Tier: 3 AP Cost: 2

Position: DT

Archetype: Speed, Power

Requirements: 90 POW

Tier: 3 AP Cost: 3

Position: DT

Archetype: Run Stopper

Requirements: None

Tier: 3 AP Cost: 2

Position: OLB

Archetype: Speed

Requirements: 95 POW

Tier: 3 AP Cost: 3

Position: OLB

Archetype: Power

Requirements: 92 POW

Tier: 3 AP Cost: 3

Position: OLB

Archetype: Pass Coverage

Requirements: 95 OVR, 90 POW

Tier: 3 AP Cost: 3

Position: OLB

Archetype: Run Stopper

Requirements: 90 POW

Tier: 3 AP Cost: 2

Position: MLB

Archetype: Field General

Requirements: 90 POW

Tier: 3 AP Cost: 2

Position: MLB

Archetype: Pass Coverage

Requirements: 95 OVR, 90 POW

Tier: 3 AP Cost: 3

Position: MLB

Archetype: Run Stopper

Requirements: 90 POW

Tier: 2 AP Cost: 2

Position: CB

Archetype: Man, Zone

Requirements: 95 OVR, 95 POW

Tier: 3 AP Cost: 4

Position: CB

Archetype: Slot

Requirements: 92 OVR, 90 POW

Tier: 3 AP Cost: 3

Position: S

Archetype: Zone

Requirements: 95 POW

Tier: 3 AP Cost: 4

Position: S

Archetype: Hybrid

Requirements: 90 POW

Tier: 3 AP Cost: 3

Position: S

Archetype: Run Support

Requirements: 88 POW

Tier: 3 AP Cost: 2